Social media video-platform, TikTok is a "potential threat vector" to the United States, as the Chinese government could direct misinformation through it said John F. Plumb, assistant secretary of defense for space policy and principal cyber advisor to the secretary of defense
The Ukrainian armed forces have employed cheap, single-use cargo drones made by Australian company
Australias defence ministry said it signed contracts to use artificial intelligence (Ai) to process noisy and dynamic data into information that will give military decision makers an edge. Contracts were signed with the University of South Australia and Deakin University for two research projects
Lockheed Martin and Northrop Grumman have each has been awarded an $18 million contract for Stand-in Attack Weapon (SiAW) Phase 1.3 while L3Harris Mustang Technology Group receives $17
Israels Spike non-line-of-sight (NLOS) sixth generation missile is among the weapons made by Rafael Advanced Defense Systems, that will be presented at this years edition of the IDEX & NAVDEX exhibition (Feb. 20-24) taking place in Abu Dhabi, United Arab Emirates
Black Hawk helicopter maker Sikorsky has disclosed future upgrades for the Black Hawk helicopter, which includes improved engines for better range. The company says this planned modernization effort will improve Black Hawks availability and reliability by lowering direct operating costs
The U.S
Raytheon announced the first engine run of the regional hybrid-electric flight demonstrator, marking a key milestone towards flight testing, targeted to begin in 2024. The propulsion system's initial run took place at Pratt & Whitney's innovation facility in Longueuil, Quebec and performed as expected
A £15.4 million contract for a crewless submarine has been awarded to Plymouth firm MSubs by the Royal Navy
Thales has entered into a long-term agreement with Epic Games, creator of Unreal Engine advanced 3D creation tool, to develop simulators. In the simulation and training market, a major trend is the increasing crossover of immersive gaming technologies to the professional environment, including progress in graphics and reduction in the development time and cost of hardware